# Computers and electronics and E-commerce and digital marketplaces

Computers and electronics buys from E-commerce and digital marketplaces; E-commerce and digital marketplaces buys from Computers and electronics; computers and electronics depends on E-commerce and digital marketplaces; E-commerce and digital marketplaces depends on computers and electronics.

Source page: https://www.materialinsights.org/links/computers-and-electronics-and-e-commerce-and-digital-marketplaces/

[Computers and electronics](https://www.materialinsights.org/industries/computers_electronics/) (industry) and [E-commerce and digital marketplaces](https://www.materialinsights.org/industries/ecommerce/) (industry): 4 relationships.

## How they are linked

### 1. Buys from

*Physical flow · ₹23.4 per ₹100 · Computers and electronics buys from E-commerce and digital marketplaces*

Computers and electronics buys goods or services from E-commerce and digital marketplaces; counted through every round of supply, ₹23.4 of each ₹100 of its output goes to them (OECD input-output tables, India 2022).

- **₹23.4** of every ₹100 of Computers and electronics output, all rounds
- **₹12.8** bought directly

### 2. Buys from

*Physical flow · ₹0.5 per ₹100 · E-commerce and digital marketplaces buys from Computers and electronics*

E-commerce and digital marketplaces buys goods or services from Computers and electronics; counted through every round of supply, ₹0.5 of each ₹100 of its output goes to them (OECD input-output tables, India 2022).

- **₹0.5** of every ₹100 of E-commerce and digital marketplaces output, all rounds
- **₹0.2** bought directly

### 3. Industry input

*Physical flow · Criticality 1 of 5 · E-commerce and digital marketplaces → Computers and electronics*

1 of the enterprise types in Computers and electronics depend on E-commerce and digital marketplaces.

Enterprise types that depend on it:

- Retailers, carriers and repair centres: online sales (criticality 1 of 5)

### 4. Industry input

*Physical flow · Criticality 1 of 5 · Computers and electronics → E-commerce and digital marketplaces*

1 of the enterprise types in E-commerce and digital marketplaces depend on computers and electronics.

Enterprise types that depend on it:

- Brands, manufacturers and third-party sellers: Phones and electronics (criticality 1 of 5)

Built from the site data on production routes, energy flows, industry value chains, input-output tables and prices.
