Material Insights · Understanding the Material World

Computers and electronics and E-commerce and digital marketplaces

Computers and electronics buys from E-commerce and digital marketplaces; E-commerce and digital marketplaces buys from Computers and electronics; computers and electronics depends on E-commerce and digital marketplaces; E-commerce and digital marketplaces depends on computers and electronics.

Computers and electronics (industry) and E-commerce and digital marketplaces (industry): 4 relationships.

How they are linked

1. Buys from

Physical flow · ₹23.4 per ₹100 · Computers and electronics buys from E-commerce and digital marketplaces

Computers and electronics buys goods or services from E-commerce and digital marketplaces; counted through every round of supply, ₹23.4 of each ₹100 of its output goes to them (OECD input-output tables, India 2022).

  • ₹23.4 of every ₹100 of Computers and electronics output, all rounds
  • ₹12.8 bought directly

2. Buys from

Physical flow · ₹0.5 per ₹100 · E-commerce and digital marketplaces buys from Computers and electronics

E-commerce and digital marketplaces buys goods or services from Computers and electronics; counted through every round of supply, ₹0.5 of each ₹100 of its output goes to them (OECD input-output tables, India 2022).

  • ₹0.5 of every ₹100 of E-commerce and digital marketplaces output, all rounds
  • ₹0.2 bought directly

3. Industry input

Physical flow · Criticality 1 of 5 · E-commerce and digital marketplaces → Computers and electronics

1 of the enterprise types in Computers and electronics depend on E-commerce and digital marketplaces.

Enterprise types that depend on it:

  • Retailers, carriers and repair centres: online sales (criticality 1 of 5)

4. Industry input

Physical flow · Criticality 1 of 5 · Computers and electronics → E-commerce and digital marketplaces

1 of the enterprise types in E-commerce and digital marketplaces depend on computers and electronics.

Enterprise types that depend on it:

  • Brands, manufacturers and third-party sellers: Phones and electronics (criticality 1 of 5)

Built from the site data on production routes, energy flows, industry value chains, input-output tables and prices.